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Commercial and Music Video Producer Erin Judd Talks Directors, Management and Being an Authentic Creative

Today on Blurred Radio, we talk with Erin Judd of No Frames in New York City about starting a commercial production company from nothing and scaling it to 4 locations in 3 countries. Erin also enlightens us on how to make and maintain excellent relationships on accounts, the ways in which widespread content is changing client expectations, and what it means to take care of creative people in honest and human ways. Read more →

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Call of Duty Video Game Producer Zach Gonzalez Talks Treyarch, Creating and Publishing Triple-A Franchises

Today we talk with Zach Gonzalez, producer at Treyarch on Call of Duty and other huge game franchises. We talk about the business model of funding, developing, and publishing Triple A games, the ethics of first person shooters, and how crowd funding is opening up new avenues for indy game development. Read more →

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Corporate Video Marketing Veteran Edward Garcia Talks Booking Big Clients Like Taco Bell & Toshiba

In this episode of Blurred, we talk to Edward Garcia, veteran director/producer at PS89 Media, specializing in high-level internal corporate marketing and communications. We talk to him about how corporate media budgets are shifting, how to hang onto a client through the toughest of circumstances, and what’s blurry in the world of intra-brand communications. Read more →

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Virtual Reality Video Game Developer Mike Murdock Talks VR, Oculus Rift & Google Cardboard

In today’s episode, we interview Mike Murdock, co-founder of Otherworld Interactive, a virtual reality studio. Mike gives us the history of VR, gets us up to speed on the technology and lays out Otherworld’s plan for world domination, stacked between our excursions to other virtual universes. Read more →

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