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Assassin’s Creed Syndicate Score Composer Austin Wintory, Talks Music Composition for Video Games

We are thrilled to announce we successfully broadcasted Blurred Radio’s first ever live streamed episode! We chatted with Austin Wintory, video game composer extraordinaire on Oct. 23, 2015 – the day his latest project Assassin’s Creed Syndicate officially launched. In this episode we discussed production processes for scoring a non linear story, getting out of your own way as an artist, and the balance of tech and talent to create great work.

Check out the recorded live video stream chat on YouTube at: http://www.youtube.com/blurredradio
Watch future live streams here: http://www.twitch.tv/blurredradio

In This Episode:

  • 02:00 – Austin’s Origin Story
  • 20:30 – Production Process for Game Scoring
  • 25:50 – Tech Talk
  • 32:20 – Democratizing Media
  • 35:30 – Staying Authentic as an Artist
  • 38:00 – The Mental Process of Beginning a Composition
  • 42:30 – How Much Time Do You Spend Playing? (Chat Question)
  • 44:15 – Gaming Composing 101
  • 47:30 – Austin’s Composition for Assassin’s Creed
  • 1:03:10 – Tech Innovations Influencing Process

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