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Indie Game Developer Joe Russ on Crowdfunding, the Artist’s Struggle, and Creative Integrity

Today on Blurred Radio, we talk to Joe Russ, founder of Mografi and co-creator of Jenny LeClue, a forthcoming multi-platform choose-your-own adventure game. We talk about the blurring lines of indie game development, crowd funding and pushing the boundaries of interactive art making.

On a more pensive note, Joe talks about the artist’s struggle, dealing with loss, and balancing “good enough” with a crippling pursuit of perfectionism. All that and more on today’s episode of Blurred Radio.

In This Episode:

  • 00:50 – Jenny LeClue – A Social Choose-Your-Own Adventure Game
  • 03:00 – Having the Right Team for Maximum Flexibility
  • 06:10 – Stylistic Influences for Jenny LeClue
  • 09:20 – The Story of Jenny LeClue
  • 10:50 – On Animation as a Storytelling Platform
  • 13:50 – Joe Russ’ early development: Entrepreneurship + Illustration
  • 16:55 – Crowdfunding, Entrepreneurship, Risk and Getting the Word Out
  • 21:15 – Creativity as a Means of Dealing with Loss
  • 23:55 – Trusting Your Instincts, Being Honest and Overcoming Fear
  • 27:35 – Riding the Tension between “Good Enough” and Artistic Compromise
  • 29:50 – Pre-Selling Projects and the Future of Media Finance
  • 33:50 – The Field of Competition in Indie Game Dev
  • 35:40 – The Audio World of Jenny LeClue
  • 38:15 – Timeframe for Release
  • 40:15 – Advice to Beginners – How to Get Started
  • 42:00 – Goodbye, Joe Russ!

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