We are thrilled to announce we successfully broadcasted Blurred Radio’s first ever live streamed episode! We chatted with Austin Wintory, video game composer extraordinaire on Oct. 23, 2015 – the day his latest project Assassin’s Creed Syndicate officially launched. In this episode we discussed production processes for scoring a non linear story, getting out of your own way as an artist, and the balance of tech and talent to create great work.
In today’s episode, we interview Mike Murdock, co-founder of Otherworld Interactive, a virtual reality studio. Mike gives us the history of VR, gets us up to speed on the technology and lays out Otherworld’s plan for world domination, stacked between our excursions to other virtual universes. Read more →