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Assassin’s Creed Syndicate Score Composer Austin Wintory, Talks Music Composition for Video Games

We are thrilled to announce we successfully broadcasted Blurred Radio’s first ever live streamed episode! We chatted with Austin Wintory, video game composer extraordinaire on Oct. 23, 2015 – the day his latest project Assassin’s Creed Syndicate officially launched. In this episode we discussed production processes for scoring a non linear story, getting out of your own way as an artist, and the balance of tech and talent to create great work.

Check out the recorded live video stream chat on YouTube at: http://www.youtube.com/blurredradio
Watch future live streams here: http://www.twitch.tv/blurredradio

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The Void is a Fully Immersive Interactive VR Experience That Takes Place in Real Space and Time

The Void is a full virtual reality experience that takes place in real space and real-time. Think full immersive VR meets interactive narrative multiplayer storytelling meets…the entertainment experience of the future. Basically it’s the Holodeck. Read more →

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Virtual Reality Video Game Developer Mike Murdock Talks VR, Oculus Rift & Google Cardboard

In today’s episode, we interview Mike Murdock, co-founder of Otherworld Interactive, a virtual reality studio. Mike gives us the history of VR, gets us up to speed on the technology and lays out Otherworld’s plan for world domination, stacked between our excursions to other virtual universes. Read more →

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