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Virtual Reality Video Game Developer Mike Murdock Talks VR, Oculus Rift & Google Cardboard

In today’s episode, we interview Mike Murdock, co-founder of Otherworld Interactive, a virtual reality studio. Mike gives us the history of VR, gets us up to speed on the technology and lays out Otherworld’s plan for world domination, stacked between our excursions to other virtual universes.

Of course, what would a conversation about virtual reality be without dancing with dystopian themes? We delve into virtual memories, humanness, and the shifting landscape of Virtual reality on this episode of Blurred Radio.

  • 4:15 – How did Otherworld get started?
  • 6:30 – The History of Virtual Reality
  • 8:00 – NASA and Virtual Reality
  • 12:45 – How does VR work? Tech, platforms, markets.
  • 14:15 – How big is the current market for VR?
  • 16:15 – Jesse Springer tries Google Cardboard!
  • 17:00 – More about how VR works
  • 18:45 – Is VR Safe?
  • 20:45 – Mobile VR; Dave tries the Cardboard
  • 22:15 – VR is Blurry
  • 27:00 – Virtual Audio – Binaural Sound
  • 33:45 – Mike Murdock, Who Are You?
  • 35:30 – The state of Live Action VR
  • 41:30 – Democratization of Technology
  • 44:10 – Otherworld’s Strategy for World Domination
  • 46:00 – Business Models for VR Content
  • 47:40 – The art, craft and technology of Otherworld VR
  • 53:45 – What is The Matrix? Virtual Memories.
  • 58:00 – A Blurry Dystopia – How do we find our way?
  • 1:02:00 – We try the Oculus Rift
  • 1:05:00 – Virtual Bodies
  • 1:08:30 – Otherworld Etc.

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